It just keeps getting better and better

This game is really growing on me. I beat the third palace, which was quite enjoyable. There was a room that I got stuck in for about 15 minutes until I realized you had to combine two items and use them in tandem. So instead of selecting a sword and some other item, I selected two items and was able to progress. After beating the palace, I did some more exploring. I just found entrance to an underground “color world” through a graveyard. It’s not one of the eight palaces although it plays like one (map, compass, boss, etc). This level has some of the coolest puzzles yet. Very logic oriented, which I like. The bosses are quite clever too. For example, the final boss in this underground palace changes color based on how rapidly you attack. If you attack too slow, he reverts to full strength. If you attack too fast, he drops extra enemies. So you have to keep up the proper level of attack to completely defeat him.

Time played: 2 hours

Second instrument found

Since I’m on vacation, I decided to take some time and pick up Zelda’s Awakening DX again. This little game is fun, despite its age. In the second palace (not sure if there’s a better term) I got a power bracelet so I can finally pick up heavy pots and stones. This opens up a lot of the map to me.

I also enjoyed some of the side scrolling rooms in this palace. One not only had goombas, but had potted piranha plants. There was also a nice element of puzzles in this palace too.

The telephone rooms in the upper level are nice to point you in the right direction, but they might almost make the game too easy. I’m sure I’ll change my view of that as I get stuck in the future. It always happens at some point in a Zelda title.

Time played: 1 hour